
Many players assume tournament play uses the same rules as casual play, but official competitive play often relies on specific scoring and card-handling protocols.
According to the Mattel Official Rulebook, the official objective is to be the first player to score 500 points across multiple rounds.
UNO Official Rules, [edition not specified]
These rules correspond to the UK edition of UNO.
Official Rule Breakdown
The official rules for UNO specify that the game is won by the first player to reach 500 points. This is achieved through multiple rounds where players score points based on the cards remaining in their opponents' hands when a player 'goes out'. Number cards are worth their face value, action cards (Skip, Reverse, Draw Two) are worth 20 points, and Wild or Wild Draw Four cards are worth 50 points. If a player plays their penultimate card, they must call 'Uno' as a warning to others.
Step-by-Step
- Step 1: Determine the dealer by having players draw one card; the highest number card deals.
- Step 2: Deal seven cards to each player.
- Step 3: Flip the top card of the deck to start the discard pile.
- Step 4: The player to the dealer's left plays first.
- Step 5: On each turn, match the colour, number, or symbol, play a Wild card, or draw a card.
Example Play Situation
Alice plays a Blue 6. Bob has a Blue 6 in his hand and decides to 'Jump-In', playing it immediately. Play then resumes from Bob, the player who jumped in.

House Rules
[HOUSE RULE] Progressive UNO allows players to stack Draw Two or Wild Draw Four cards to increase the penalty for the next player. Jump-In UNO allows players to play a card out of turn if they hold an identical match to the top of the discard pile. Seven-O UNO involves passing hands when a '0' is played or trading hands when a '7' is played.
Common Misconceptions
- Thinking you can play multiple Draw Two cards in a single turn
- Assuming you win by being the first to empty your hand without scoring
- Believing Wild Draw Four can be played even if you have a matching colour
Quick Reference
| You Can | You Cannot |
|---|---|
| You can play a Wild card on any turn | You cannot trade cards with other players at any time |
| You can call 'Uno' when playing your penultimate card | You cannot play a Wild Draw Four if you have a matching colour in hand (unless challenged) |
| You can draw a card and choose to play it immediately if it matches | You cannot play more than one Draw Two or Wild Draw Four during your turn |
Frequently Asked Questions
- What is the official rule for winning in UNO?
- The first player to reach 500 points by collecting points from opponents' cards wins.
- Can I play a card when it is not my turn?
- Yes, if playing the 'Jump-In' house rule with an identical colour and number match.
- What happens if I play a Wild Draw Four illegally?
- If challenged, you must show your hand; if you had a matching colour, you face the penalty.
- How many points is a Wild card worth?
- Wild and Wild Draw Four cards are worth 50 points.

