Can the Robber be Placed on the Desert? Catan Official Rules

Yes, you can move the robber to the desert hex when rolling a 7.

Yes, you can move the robber to the desert hex when rolling a 7.

No, you must complete all attacks and capture territories before you can move armies to fortify your position.

Yes, cities are reduced to settlements if the barbarian strength exceeds the total strength of all active knights.

No, settlements must be placed such that they are not adjacent to any other settlement.

Yes, if playing with the Knight-Errant Variant, you can use an active knight to chase the robber before rolling.

At least 5 individual road pieces must form an uninterrupted connection between two intersections.

3 Knight cards. The first player to play 3 Knight cards receives the card, or anyone who plays more takes it.

No, you cannot build on an intersection occupied by another player's settlement or city.

Yes, you can move the robber to any numbered hex on the board when displacing it.

Yes, the attacker can discontinue their attacks and end their turn whenever they feel it is to their advantage.